He added an in-world programming language and called it “TinyMUSH,” and, thus, MUSHes were born. The following year, developer Larry Foard used TinyMUD’s code as the basis of his own server. In 1989, Jim Aspnes created one of the first socially-focused MUDs called TinyMUD. Soon, a few MUDs distanced themselves from combat and became purely social platforms for chatting and experimentation. As MUDs grew in popularity throughout the 1980s, several variations emerged in terms of game styles and codebases (the server software that hosts a MUD).
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